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| -- This module implements {{error}}.
| | return function(text) |
| | | return '<span class="error">' .. text .. '</span>' |
| local p = {}
| |
| | |
| local function _error(args)
| |
| local tag = mw.ustring.lower(tostring(args.tag)) | |
| | |
| -- Work out what html tag we should use.
| |
| if not (tag == 'p' or tag == 'span' or tag == 'div') then
| |
| tag = 'strong'
| |
| end
| |
| | |
| -- Generate the html.
| |
| return tostring(mw.html.create(tag)
| |
| :addClass('error')
| |
| :wikitext(tostring(args.message or args[1] or error('no message specified', 2)))
| |
| )
| |
| end | | end |
| | | --[[Категория:Модули]] |
| function p.error(frame)
| |
| local args
| |
| if type(frame.args) == 'table' then
| |
| -- We're being called via #invoke. The args are passed through to the module
| |
| -- from the template page, so use the args that were passed into the template.
| |
| args = frame.args
| |
| else
| |
| -- We're being called from another module or from the debug console, so assume
| |
| -- the args are passed in directly.
| |
| args = frame
| |
| end
| |
| -- if the message parameter is present but blank, change it to nil so that Lua will
| |
| -- consider it false.
| |
| if args.message == "" then
| |
| args.message = nil
| |
| end
| |
| return _error(args)
| |
| end
| |
| | |
| return p
| |